ResearchResearch paperRobotics & Embodied AI1 source · Oct 6, 2026

iGPC: Generative Motion Priors for Object-Aware Humanoid Interaction

To address this bottleneck, we propose a framework that extends the recently proposed Generative Pretrained Controller (GPC) from general human motion to full-body humanoid-environment interaction.

Key points

  • Humanoid robots operating in unstructured environments must combine robust whole-body control with the ability to perceive and physically interact with surrounding objects.
  • While large-scale human motion data provides powerful priors for natural and versatile humanoid control, effectively transferring such priors to perception-driven object interaction remains challenging.
  • To bridge the gap between privileged expert observations and sensory inputs, we propose two complementary training objectives that enable effective adaptation of the pretrained motion prior during distillation.
  • Notably, our experiments across multiple whole-body interaction tasks demonstrate that large-scale generative human motion priors provide an effective foundation for learning deployable policies for humanoid interactions in contact-rich real-world environments.

Sources (1)

  • [1]iGPC: Generative Motion Priors for Object-Aware Humanoid Interaction
    arXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 6, 10:41 AM
    To address this bottleneck, we propose a framework that extends the recently proposed Generative Pretrained Controller (GPC) from general human motion to full-body humanoid-environment interaction.
    Humanoid robots operating in unstructured environments must combine robust whole-body control with the ability to perceive and physically interact with surrounding objects.

Extractive summary: sentences quoted from the sources.

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  6. Aug 10, 2026huggingface/transformers v5.15.0: Release: v5.15.0

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