ResearchResearch paperImage, Video & 3D Generation · Robotics & Embodied AI1 source · Oct 6, 2026

PDB: Point-Based Deformation Blending for Facial Animation Retargeting

To address this, we present PDB, Point-Based Deformation Blending for facial animation retargeting.

Key points

  • Mesh-agnostic facial animation retargeting transfers expressions across meshes with different structures, but preserving facial motion without surface artifacts remains challenging.
  • PDB predicts a compact set of deformed control points from a source neutral-expression pair and blending weights from the target neutral mesh.
  • Trained only with self-retargeting reconstruction supervision, PDB supports cross-identity transfer without paired cross-identity training expressions.
  • Joint evaluation of expression accuracy and local surface preservation shows reduced surface artifacts relative to the evaluated dense displacement method while retaining the intended motion.

Sources (1)

  • [1]PDB: Point-Based Deformation Blending for Facial Animation Retargeting
    arXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 6, 04:55 PM
    To address this, we present PDB, Point-Based Deformation Blending for facial animation retargeting.
    Mesh-agnostic facial animation retargeting transfers expressions across meshes with different structures, but preserving facial motion without surface artifacts remains challenging.

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