Building Rome from a Single Image
Single-image scene generation aims to produce a complete 3D scene mesh from a single image, including surfaces the camera did not observe.
ProofPaper ↗
Key points
- While pretrained 3D object generators encode a strong shape prior, they are mainly designed for isolated objects in a fixed canonical volume and focus mostly on indoor scenes, since diverse 3D data for outdoor scenes are quite limited.
- In this work, we present a method that redesigns such an object-centric generator, e.g., Trellis 2, to work on both indoor and outdoor scenes while retaining its prior.
- Experiments on Tanks and Temples, ScanNet++, and in-the-wild images show that our method outperforms all baselines in geometric accuracy and perceptual quality across both indoor and outdoor scenes.
Sources (1)
- [1]Building Rome from a Single ImagearXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 6, 05:59 PM
Single-image scene generation aims to produce a complete 3D scene mesh from a single image, including surfaces the camera did not observe.
While pretrained 3D object generators encode a strong shape prior, they are mainly designed for isolated objects in a fixed canonical volume and focus mostly on indoor scenes, since diverse 3D data for outdoor scenes are quite limited.
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