AION
Research paperImage, Video & 3D Generation · Robotics & Embodied AI · Training & Scaling1 source · Oct 6, 2026

Physics-based Sphere Packing for Lagrangian Mesh Morphing

We present JamTet, a physics-based sphere-packing framework for volumetric meshing and morphing.

Key points

  • This paper studies tetrahedral meshes as the body representation for differentiable simulation and computational design.
  • Fixed-connectivity meshes degrade under large morphs, while remeshing from scratch discards node correspondence.
  • In soft-robot morphology design experiments, interior-node gradients improve swimming fitness by 0.73-1.07 over a matched surface-only variant, while voxelized versions of the same designs yield 32-63% lower fitness.

Sources (1)

  • [1]Physics-based Sphere Packing for Lagrangian Mesh Morphing
    arXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 6, 08:01 AM
    We present JamTet, a physics-based sphere-packing framework for volumetric meshing and morphing.
    This paper studies tetrahedral meshes as the body representation for differentiable simulation and computational design.

Extractive summary: sentences quoted from the sources.