Credit Attribution in Timestamped Soccer Networks Using Multivariate Hawkes Processes
The two main traditional player statistics used in soccer are goals scored and assists, with an assist credited when a player's pass immediately leads to a teammate scoring.
ProofPaper ↗
Key points
- Attributing credit solely to the player who makes the final pass before a goal fails to account for the contributions of multiple players in the buildup to the goal.
- In this paper, we use multivariate Hawkes processes (MHPs) to model timestamped sequences of passes and shots, which form continuous-time networks.
- MHPs provide a branching mechanism where an event (a pass or shot) can be generated as a child of a previous event, which allows us to quantify each pass's contribution to a subsequent pass or shot.
- Building on this framework, we propose expected goal involvements (xGI), a metric that measures a player's involvement in creating goal scoring opportunities based on their passes.
Sources (1)
- [1]Credit Attribution in Timestamped Soccer Networks Using Multivariate Hawkes ProcessesarXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 8, 10:34 PM
The two main traditional player statistics used in soccer are goals scored and assists, with an assist credited when a player's pass immediately leads to a teammate scoring.
Attributing credit solely to the player who makes the final pass before a goal fails to account for the contributions of multiple players in the buildup to the goal.
Extractive summary: sentences quoted from the sources.