ResearchResearch paperImage, Video & 3D Generation1 source · Oct 9, 2026

Sonic-AMG: Streaming Human Motion Generation from Spatial Audio

We present Sonic-AMG, to our knowledge the first framework for streaming human motion generation from spatial audio.

Key points

  • Modeling human reactions to spatial audio requires understanding both what is heard and where it comes from.
  • Prior work generates motion offline from complete acoustic and spatial input sequences.
  • To reduce this history discrepancy, we introduce rehearsal training, which combines full-sequence teacher-forced supervision with supervised prediction along short autoregressive self-rollouts.
  • To keep spatial conditioning consistent with generated motion, we propose spatial feedback, which recomputes body-relative source locations from generated root poses during both rehearsal training and inference.

Sources (1)

  • [1]Sonic-AMG: Streaming Human Motion Generation from Spatial Audio
    arXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 9, 09:47 AM
    We present Sonic-AMG, to our knowledge the first framework for streaming human motion generation from spatial audio.
    Modeling human reactions to spatial audio requires understanding both what is heard and where it comes from.

Extractive summary: sentences quoted from the sources.

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