Factorized Tactile Representation and Control for Sim-to-Real Manipulation
We propose a factorized tactile representation and control framework that maps normal force and contact patch to an effective contact response recoverable from sensor readings.
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Key points
- Tactile sim-to-real learning must bridge simulated contact and device-specific sensor responses while preserving information needed for control.
- The response is separated into contact geometry, force distribution, and temporal contact change, with representation-specific encoding and randomization.
- We evaluate the approach through response reconstruction, spatial alignment, force regulation, and contact-rich adversarial peg insertion in simulation and the real world, enabling the utility and transfer reliability of different tactile representations to be assessed independently.
- The approach achieves <1 mm contact localization, 1.69 N force-tracking error on unseen geometries, and a 35% improvement in real-world adversarial peg insertion over the unfactorized response, with different tactile representations benefiting different interactions.
Sources (1)
- [1]Factorized Tactile Representation and Control for Sim-to-Real ManipulationarXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 7, 05:51 PM
We propose a factorized tactile representation and control framework that maps normal force and contact patch to an effective contact response recoverable from sensor readings.
Tactile sim-to-real learning must bridge simulated contact and device-specific sensor responses while preserving information needed for control.
Extractive summary: sentences quoted from the sources.