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Research paperRobotics & Embodied AI · Multimodal Models · Image, Video & 3D Generation2 sources · Oct 8, 2026

Multi-Agent Egocentric World Model with Fine-Grained Embodied Interaction

We propose Multi-agent Egocentric World Model (ME-World), which jointly denoises multiple ego streams in a shared token sequence, conditions each stream on all agents' target-view poses, and grounds generation with shared environment memory.

Key points

  • Egocentric world models predict first-person observations conditioned on an agent's actions, but most focus on a single agent.
  • Real embodied settings often involve multiple agents that act and interact within a shared environment.
  • Existing multi-agent world models rely on coarse actions like locomotion, camera control, or discrete commands, leaving fine-grained embodied interactions underexplored.
  • We train and evaluate on real and synthetic multi-agent data and introduce shared-world consistency metrics for environment, update, and identity consistency.

Sources (2)

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