ResearchResearch paperImage, Video & 3D Generation1 source · Oct 7, 2026

TileSkipper: Region-Adaptive Tile Pruning for 3D Gaussian Splatting

Tiled 3D Gaussian Splatting rasterizers often use one scene-wide contribution cutoff for tile enumeration, although content differs in its sensitivity to support truncation.

Key points

  • TileSkipper selects a static per-Gaussian cutoff policy for a frozen checkpoint.
  • Across 13 scenes from Mip-NeRF 360, Tanks & Temples, and Deep Blending, a fixed-policy AccuTile sweep gives dataset-macro speedups of $1.088\times$ at standard resolution and $1.238\times$ at 3840 pixels wide, with $-0.007/-0.023$ dB mean PSNR change.
  • For four ports from $3σ$ rasterizers, we separately attribute the prior exact-bound transition and our incremental gain.
  • Matched-quality ablations show modest gains over scene-global calibration and parity with per-Gaussian control; the standalone comparison with AdaGScale is regime-dependent.

Sources (1)

  • [1]TileSkipper: Region-Adaptive Tile Pruning for 3D Gaussian Splatting
    arXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 7, 03:01 AM
    Tiled 3D Gaussian Splatting rasterizers often use one scene-wide contribution cutoff for tile enumeration, although content differs in its sensitivity to support truncation.
    TileSkipper selects a static per-Gaussian cutoff policy for a frozen checkpoint.

Extractive summary: sentences quoted from the sources.

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