AION
Research paperRobotics & Embodied AI · Reasoning & Planning · Reinforcement Learning1 source · Oct 8, 2026

2DGS-Planner: Rasterization-based Path Planning in 2D Gaussian Splatting Map

We propose 2DGS-Planner, a path planner for ground robots that reads planning-relevant geometry from a 2D Gaussian splatting (2DGS) map through rasterization, rather than treating individual Gaussian primitives as obstacles.

Key points

  • Gaussian splatting provides an explicit and efficiently rasterizable scene representation for robot navigation.
  • However, individual Gaussian primitives may not reliably represent obstacles as they are jointly optimized through alpha-composited rendering from a finite set of reconstruction views.
  • During offline roadmap construction, multi-view attribution converts rendered normal dispersion into structural scores for non-ground disks supported by the reconstruction views.
  • These results support rasterization as an effective geometric query interface for planning directly on Gaussian maps.

Sources (1)

  • [1]2DGS-Planner: Rasterization-based Path Planning in 2D Gaussian Splatting Map
    arXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 8, 11:41 AM
    We propose 2DGS-Planner, a path planner for ground robots that reads planning-relevant geometry from a 2D Gaussian splatting (2DGS) map through rasterization, rather than treating individual Gaussian primitives as obstacles.
    Gaussian splatting provides an explicit and efficiently rasterizable scene representation for robot navigation.

Extractive summary: sentences quoted from the sources.

Related