ResearchResearch paperRobotics & Embodied AI2 sources · Oct 8, 2026

Reflex: Visually Grounded Reactive Humanoid Control

We present Reflex, a three-stage framework that learns these capabilities stage by stage while connecting them through a compact representation of object dynamics.

Key points

  • Humans effortlessly react to the world; they adeptly return a tennis shot, catch a falling cup, step aside from a passing cart, or pass a box tossed during truck unloading.
  • Such visual reactive whole-body control remains challenging for humanoids, which must (1) coordinate whole-body control, (2) react to object dynamics in real time, and (3) ground perception in egocentric vision.
  • First, a state-based policy learns whole-body catching with reinforcement learning.
  • Third, an egocentric RGB-D encoder learns to recover this dynamics representation directly from visual observations while keeping the whole-body controller fixed.

Sources (2)

  • [1]Reflex: Visually Grounded Reactive Humanoid Control
    arXiv (AI, ML, NLP, CV, robotics, multi-agent) · Oct 8, 10:24 PM
    We present Reflex, a three-stage framework that learns these capabilities stage by stage while connecting them through a compact representation of object dynamics.
    Humans effortlessly react to the world; they adeptly return a tennis shot, catch a falling cup, step aside from a passing cart, or pass a box tossed during truck unloading.
  • [2]Reflex: Visually Grounded Reactive Humanoid Control
    Hugging Face Daily Papers · Oct 8, 12:00 AM · same content

Extractive summary: sentences quoted from the sources.

Related