I am building a web application to transform images into Gaussian Splats
I’ve been playing with orbit-style videos from video models (lately Minimax H3 in ComfyUI) and kept thinking they’d make great input for Gaussian Splatting.

Proof1 community thread
Key points
- The catch was that the usual pipeline means installing COLMAP, a trainer, CUDA and so on.
- You drop in your video and the whole thing runs locally in your browser on WebGPU:
- Optional background removal with RMBG-1.4 (BRIA), running through ONNX Runtime Web
- Highly recommend it if you’re generating orbit videos for this.
Sources (1)
- [1]I am building a web application to transform images into Gaussian Splatsr/StableDiffusion (top, day) · Oct 11, 03:08 PM
I’ve been playing with orbit-style videos from video models (lately Minimax H3 in ComfyUI) and kept thinking they’d make great input for Gaussian Splatting.
The catch was that the usual pipeline means installing COLMAP, a trainer, CUDA and so on.
Extractive summary: sentences quoted from the sources.
Before this
- Oct 11, 2026Updated ComfyUI-SeedVR2-VideoUpscaler-with-TensorRT v1.6.6 - Native ConvRot W4A8 Support & DisTorch2 Scope
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- Oct 10, 2026Krea2 Turbo Distill 2 step LoRA - FINAL checkpoint released (chk51195)
- Oct 9, 2026Qwen/Qwen-Image-2.1-Turbo
- Oct 8, 2026unslothai/unsloth v0.1.905-beta: Sandboxing is here!
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