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Everything AION read, in seven sections. Pick one, a topic or a time window.

Video
AI Engineer (YouTube)1d ago

Same Model, Different Speed: Why Your Inference Provider Matters — FriendliAI

Open-weight models are good enough now.

WIRED: AI1d ago

I Made Terrible Games With Google’s AI Playground

A long day’s haul in the video game slop mines.

Paper
Hugging Face Daily Papers2 sources4d ago

DreamTrue: Action-Faithful Robot World Model with Counterfactual Post-Training

We present DreamTrue, a multi-view, cross-embodiment robot world model for action-faithful and physically plausible video prediction.

▲ 37 upvotesPaper
OpenAI News4d ago

Pollo AI turns creative ideas into campaigns with OpenAI

With GPT-5.6, GPT-6 Astra, and GPT‐Image‐2.5, Pollo AI helps creators turn bold ideas into detailed images and cinematic video ads.

Paper
arXiv (AI, ML, NLP, CV, robotics, multi-agent)4d ago

Which Skill to Distill? SGUID: Selecting a Compact Skill Bank for Model-Skill Co-Evolution

Skills, reusable procedural guidance added at inference, can substantially improve LLM downstream performance (Li et al., 2026).

Paper
Hacker News: LLM threads (40+ points)2 sources4d ago

Show HN: Jevman – AI decision models play Pac-Man

Openai just launched their decisions endpoint, cloudflare launched clef the other week, and many more jev alternatives are out there.

MarkTechPost3d ago

Google Research RRSI Guide: Mastering Self-Improving AI Agents

In this tutorial, we implement RRSI (Regularized Recursive Self-Improvement), a method that lets an LLM agent rewrite its own harness, prompts, tools, memory, control flow, and sub-agents around a frozen model, without the harness overfitting to the tasks it evolves on.

GitHub: unslothai/unsloth4d ago

unslothai/unsloth v0.1.905-beta: Sandboxing is here!

We're introducing Windows, Mac and Linux sandboxing in Unsloth!

Code
GitHub: anthropics/claude-code4d ago

anthropics/claude-code v2.1.294

Fixed prompt and agent hooks written as instructions (such as "Block commands that...") allowing what they should block

Code
Latent Space4d ago

Synthesis Superintelligence: from Semiconductors to Superconductors — Periodic Labs’ Liam Fedus and Ekin Dogus Cubuk

We go deep on Periodic’s vision for “synthesis superintelligence”: reinforcement learning grounded in physical experiments, AI-powered materials characterization, simulations and density functional theory, high-throughput labs, and systems that learn from the entire process of doing science rather than only its published results.

Microsoft Research Blog5d ago

Agent Lightning v1.0: A 3,500-Line Lightweight Agentic RL Framework for Training Agents with Real Harnesses

Harnessed Agentic RL: Microsoft Research Asia introduces a training paradigm in which the same agent harness used in deployment participates directly in reinforcement learning, removing the need to reimplement the agent inside the training framework.

Vendor claim only
Paper
Apple Machine Learning Research2 sources6d ago

RISED: Rubrics for Agentic Multi-Environment Selection and Self-Distillation

RISED: Rubrics for Agentic Multi-Environment Selection and Self-Distillation

Paper
Hugging Face Blog5d ago

One Model Family, Two Gold-Level Results: Fine-Tuning Nemotron for IOI and IMO

Starting from Nemotron 3, our teams used supervised fine-tuning (SFT), reinforcement learning (RL), and feedback-driven inference to create systems that reached gold-medal level at both IMO 2026 and IOI 2026.

Vendor claim only
GitHub: huggingface/trl6d ago

huggingface/trl v1.14.2

Patch release fixing two cases of silently wrong training and three crashes.

Code
Video
AI Engineer (YouTube)1d ago

Teaching Agents to Search with NVIDIA Data Designer — Dhruv Nathawani, NVIDIA

Dhruv Nathawani uses that funnel to explain how NVIDIA builds synthetic data that teaches a model to search, rather than answer from memory.

Video
AI Engineer (YouTube)1d ago

Building Self-Learning Loops for Your Agent — Fuad Ali, Arize AI

A shopping assistant confidently returns products outside a user's budget because its price filter is broken.

Paper
Hugging Face Daily Papers2 sources4d ago

MiMo-V2.6: Scaling Reinforcement Learning Towards Self-Improvement

Reinforcement learning (RL) is the central training paradigm for advancing large foundation models towards self-improvement.

Paper
Paper
Hugging Face Daily Papers2 sources4d ago

A Closer Look at Agentic BBO: Benchmarking LLM Agents for Black-Box Optimization

We therefore introduce AgenticBBO-Bench, a cross-domain benchmark for agentic BBO spanning synthetic functions, hyperparameter optimization, database tuning, chip design, and molecular design under a unified finite-budget evaluation protocol.

Paper
Paper
Hugging Face Daily Papers2 sources4d ago

ViSkill: Reinforcing VLM Agents with Evolving Visual-Native Skills

We propose ViSkill, a visual-native skill learning framework that encodes successful interactions as composite visual skill cards directly accessible to VLM agents.

Paper
Paper
Hugging Face Daily Papers2 sources5d ago

Q-Learning with Scalar Adjoint Matching

Adjoint matching offers a principled way to update the flow model itself by propagating value information from the final action back to each flow step, but it requires a vector--Jacobian product through the policy at every step, a cost that grows with the number of flow steps and the policy size.

Paper
Paper
Hugging Face Daily Papers2 sources4d ago

Learn2Play Bench: How Well Do LLM Agents Learn from Experience in Unfamiliar Environments?

Learning from experience is essential for LLM agents to adapt to unfamiliar and dynmaic environments.

Paper
Paper
Hugging Face Daily Papers2 sources5d ago

Composing What Each Teacher Learned: Multi-Teacher On-Policy Distillation through Teacher-Relative Shifts

We introduce Δ-MOPD, which transfers each teacher's teacher-minus-base logit shift re-anchored at the student's frozen initialization, and compare it with endpoint supervision in both settings while holding teacher selection fixed.

Paper
Paper
Hugging Face Daily Papers2 sources5d ago

MIMESIS: Learning User Simulators as Training Environments for Interactive Agents

We introduce MIMESIS, a purpose-built user simulator trained on human conversations with explicit reasoning supervision and 13 realistic behavioral patterns derived from real user interactions.

Paper
Paper
arXiv (AI, ML, NLP, CV, robotics, multi-agent)4d ago

MetaOPD: Meta-Learned Token Weighting for On-Policy Distillation

In this paper, we propose MetaOPD, a bilevel optimization framework that jointly learns the student model and a lightweight token-weighting network.

Paper
Paper
Hugging Face Daily Papers2 sources6d ago

Self-Retrospection Distillation: Turning Post-hoc Experiences into Prior Foresight

Reinforcement learning with verifiable rewards (RLVR) turns agent experience into learning signals primarily through scalar outcome rewards after interaction.

Paper
Paper
Hugging Face Daily Papers4d ago

Opera: A Verbal Critic Framework for Long-horizon Coding Agents

We present Opera, a verbal critic framework that treats each correction as a persistent note, followed until the diagnosed problem is resolved.

Paper
Paper
arXiv (AI, ML, NLP, CV, robotics, multi-agent)4d ago

Residual Advantage: Student-Relative Teacher Guidance for RL with Verifiable Rewards

We propose Residual Advantage (\RA{}), which treats the teacher--student probability residual as a bounded one-step reward, subtracts the corresponding state value under the student policy to form a standard advantage, and centers the result within each response before adding it to the verifier advantage.

Paper
Paper
arXiv (AI, ML, NLP, CV, robotics, multi-agent)4d ago

Can AI Agents Learn Their Way to the Top? Evaluating Heuristic Learning in a Long-Running Game Agent Competition

Adversarial games have driven advances from heuristic search to reinforcement learning, yet learning and adapting strategies from limited samples remain challenging.

Paper
Paper
Hugging Face Daily Papers2 sources5d ago

UniSkill: Learning Actor-Aligned Skill Proposals for an Evolving Policy

In this paper, we introduce UniSkill, which uses a shared policy to interact with the environment and propose skillbank edits (Add, Update, or No Edit) from the resulting trajectories.

Paper
Paper
arXiv (AI, ML, NLP, CV, robotics, multi-agent)4d ago

Cost-Aware Mixture-of-Experts Coordination for Model Markets

This paper proposes an MoE-based model market framework that lifts Mixture-of-Experts from a model-level learning architecture to a market-level coordination mechanism.

Paper
Paper
Hugging Face Daily Papers2 sources5d ago

System Switch: When Should a Fast Decision Model Stop and Think?

Dual-process agents pair a fast policy with a slow deliberative model.

Paper
Paper
arXiv (AI, ML, NLP, CV, robotics, multi-agent)4d ago

CausalDreamer: Learning Predictive World Models with Latent Disentanglement

We propose CausalDreamer, which keeps the tokenizer frozen and re-encodes its latent into a factored representation of four groups along two axes: controllability, where only the two controllable groups receive the action, and reward relevance, learned by predicting the reward from the two reward-relevant groups.

Paper
Paper
arXiv (AI, ML, NLP, CV, robotics, multi-agent)5d ago

On the Clock: Towards Punctual and Productive Time-Budgeted AI Agents

We study whether small LLM agents can operate effectively under explicit wall-clock time budgets by both respecting the allocated runtime and using available time productively.

Paper
Paper
arXiv (AI, ML, NLP, CV, robotics, multi-agent)5d ago

Safe Meta-Policy Design with Risk Control

We study how to plan policy updates (i.e., meta-policy) before future candidates are trained, balancing the benefits of improvement against the risk of performance regression.

Paper
Paper
arXiv (AI, ML, NLP, CV, robotics, multi-agent)4d ago

CAPABLE: Capability-Aware Policy Adaptation via Behavioral Latent Encoding

We introduce CAPABLE, a unified capability-aware adaptation framework for frozen VLAs that integrates self-supervised capability inference with residual reinforcement learning.

Paper
OpenAI News5d ago

Radisson Hotel Group brings hotel discovery into ChatGPT

Radisson partnered with Accenture to build a ChatGPT plugin using OpenAI technology, helping travelers find, compare, and book hotels while planning their trips.

Vendor claim only
Paper
arXiv (AI, ML, NLP, CV, robotics, multi-agent)4d ago

PIVOT: Perplexity-Informed KD-to-RL Transition Scheduling for Vertical-Domain Few-Shot Distillation

We propose PIVOT (Perplexity-Informed Transition Optimization), a dynamic transition framework that routes samples between OPD and GRPO according to teacher-evaluated sequence perplexity.

Paper
Paper
arXiv (AI, ML, NLP, CV, robotics, multi-agent)4d ago

Fed-GRPO: Reward-Signal-Driven Federated Group Relative Policy Optimization

To this end, we propose Fed-GRPO, a federated GRPO training framework that addresses these privacy constraints by enabling collaborative reasoning training without sharing raw data, which leverages the reward statistics naturally produced during GRPO training as zero-cost signals to guide aggregation, local training, and communication.

Paper
Paper
arXiv (AI, ML, NLP, CV, robotics, multi-agent)4d ago

Recursive Self-Improvement through Multi-Agent Self-Supervision

To address this, we propose Multi-Agent Self-Supervision (MASS), an RSI method that alternates between evolutionary workflow optimization and supervised fine-tuning on self-generated trajectories.

Paper
Paper
arXiv (AI, ML, NLP, CV, robotics, multi-agent)4d ago

DIAL-OPD: Learning More from Fewer Tokens in On-Policy Distillation

We propose DIAL-OPD, a token-selection method that bridges log-probability and probability spaces by weighting reward magnitude with the logarithmic mean of teacher and student probabilities.

Paper
Paper
Hugging Face Daily Papers2 sources6d ago

Agent Plasticity: Measuring Self-Improvement Through Experience

We introduce agent plasticity, the efficiency with which an agent converts experience into gains in future held-out performance.

Paper
Paper
arXiv (AI, ML, NLP, CV, robotics, multi-agent)4d ago

AdaptEvo: Adaptive Agent Learning with Evolving Supervision

To address these challenges, we introduce AdaptEvo, a framework for learning under imperfect supervision that couples confidence-adaptive policy optimization with evolving decision knowledge and evaluation rubrics.

Paper
Paper
arXiv (AI, ML, NLP, CV, robotics, multi-agent)4d ago

RL-ARC: Calibrating Large Reasoning Models via Reasoning-guided Uncertainty

To this end, we propose RL-ARC, a calibration-aware training framework that jointly leverages reasoning confidence and answer confidence.

Paper
GitHub: unslothai/unsloth5d ago

unslothai/unsloth v0.1.904-beta: Train your own Decision model

Turn any text or vision LLM into a Jev-style decision model in Unsloth, with decision accuracy going from 30% to 80%.

Code
Paper
arXiv (AI, ML, NLP, CV, robotics, multi-agent)4d ago

Policy Alignment: New Signals for Membership Auditing in On-Policy Distillation

In this paper, we propose Policy Alignment Membership Auditing (PAMA), a new auditing framework tailored for OPD.

Paper
Paper
arXiv (AI, ML, NLP, CV, robotics, multi-agent)4d ago

Experience-Guided Initiation Search for Learned Skills in Skill Composition

We propose EVIS, an Experience-Guided and Behavior-Validated Initiation Search framework for discovering reliable initiation configurations under limited target interaction.

Paper
Paper
arXiv (AI, ML, NLP, CV, robotics, multi-agent)4d ago

Constitutional Gating and Deterministic Recovery for Multi-Agent LLM Negotiation: Ablations Against a Stateful Adversarial Gatekeeper

We study a three-part control stack - a 5-Pillar runtime constitution, a 4-tier swarm (Director, three-agent majority vote, Monitor, schema hard gate) and Cognitive Annealing (deterministic deadlock detection, atomic purge of the agent-side context, a canonical recovery message) - against a released adversarial Gatekeeper whose acceptance rules are fixed regular expressions and whose LLM only renders reply text.

Paper
Paper
arXiv (AI, ML, NLP, CV, robotics, multi-agent)4d ago

Constrained Command-Conditioned Reinforcement Learning with Bandit Strategy Selection in Real-Time Strategy Games

Deep reinforcement learning agents reach strong performance in real-time strategy games but can be brittle against opponents outside their training distribution.

Paper